Saturday, October 7, 2017

Michael Whitten 10/7/17

This week we had some new art assets be made along with some new sounds. I am working on a multiple layer track that loops and different instruments will be cutting in and out of the song reacting with the environment.

We also had a very big sit down to talk about the goal of the game, what is the main drive for the fire. Why is the fire there, what is its purpose? These are all things we are trying to figure out, and we are at the stage of development trying to find meaning behind it all.


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